comment out playerArray

This commit is contained in:
floty
2007-10-18 17:58:51 +00:00
parent 06a8fd5730
commit 211d8fcefc
19 changed files with 73 additions and 44 deletions
+2 -2
View File
@@ -29,8 +29,8 @@
using namespace std;
LocalHand::LocalHand(boost::shared_ptr<EngineFactory> f, GuiInterface *g, BoardInterface *b, std::vector<boost::shared_ptr<PlayerInterface> > sl_old, PlayerList sl, PlayerList apl, PlayerList rpl, int id, int sP, unsigned dP, int sB,int sC)
: myFactory(f), myGui(g), myBoard(b), playerArray(sl_old), seatsList(sl), activePlayerList(apl), runningPlayerList(rpl), myBeRo(0), myID(id), startQuantityPlayers(sP), dealerPosition(dP), currentRound(0), smallBlind(sB), startCash(sC), lastPlayersTurn(0), allInCondition(false),
LocalHand::LocalHand(boost::shared_ptr<EngineFactory> f, GuiInterface *g, BoardInterface *b, /*std::vector<boost::shared_ptr<PlayerInterface> > sl_old,*/ PlayerList sl, PlayerList apl, PlayerList rpl, int id, int sP, unsigned dP, int sB,int sC)
: myFactory(f), myGui(g), myBoard(b), /*playerArray(sl_old),*/ seatsList(sl), activePlayerList(apl), runningPlayerList(rpl), myBeRo(0), myID(id), startQuantityPlayers(sP), dealerPosition(dP), currentRound(0), smallBlind(sB), startCash(sC), lastPlayersTurn(0), allInCondition(false),
cardsShown(false), bettingRoundsPlayed(0)
{