comment out playerArray

This commit is contained in:
floty
2007-10-18 17:58:51 +00:00
parent 06a8fd5730
commit 211d8fcefc
19 changed files with 73 additions and 44 deletions
+3 -3
View File
@@ -34,12 +34,12 @@
class LocalHand : public HandInterface{
public:
LocalHand(boost::shared_ptr<EngineFactory> f, GuiInterface*, BoardInterface*, std::vector<boost::shared_ptr<PlayerInterface> >, PlayerList, PlayerList, PlayerList, int, int, unsigned, int, int);
LocalHand(boost::shared_ptr<EngineFactory> f, GuiInterface*, BoardInterface*, /*std::vector<boost::shared_ptr<PlayerInterface> >,*/ PlayerList, PlayerList, PlayerList, int, int, unsigned, int, int);
~LocalHand();
void start();
std::vector<boost::shared_ptr<PlayerInterface> > getPlayerArray() const { return playerArray; }
// std::vector<boost::shared_ptr<PlayerInterface> > getPlayerArray() const { return playerArray; }
PlayerList getSeatsList() const {return seatsList;}
PlayerList getActivePlayerList() const {return activePlayerList;}
PlayerList getRunningPlayerList() const {return runningPlayerList;}
@@ -97,7 +97,7 @@ private:
GuiInterface *myGui;
BoardInterface *myBoard;
std::vector<boost::shared_ptr<PlayerInterface> > playerArray; // delete
// std::vector<boost::shared_ptr<PlayerInterface> > playerArray; // delete
PlayerList seatsList;
PlayerList activePlayerList;
PlayerList runningPlayerList;