comment out playerArray

This commit is contained in:
floty
2007-10-18 17:58:51 +00:00
parent 06a8fd5730
commit 211d8fcefc
19 changed files with 73 additions and 44 deletions
+3 -3
View File
@@ -32,12 +32,12 @@
class ClientHand : public HandInterface
{
public:
ClientHand ( boost::shared_ptr<EngineFactory> f, GuiInterface*, BoardInterface*, std::vector<boost::shared_ptr<PlayerInterface> >, PlayerList, PlayerList, PlayerList , int, int, int, int, int );
ClientHand ( boost::shared_ptr<EngineFactory> f, GuiInterface*, BoardInterface*, /*std::vector<boost::shared_ptr<PlayerInterface> >,*/ PlayerList, PlayerList, PlayerList , int, int, int, int, int );
~ClientHand();
void start();
std::vector<boost::shared_ptr<PlayerInterface> > getPlayerArray() const;
// std::vector<boost::shared_ptr<PlayerInterface> > getPlayerArray() const;
PlayerList getSeatsList() const;
PlayerList getActivePlayerList() const;
PlayerList getRunningPlayerList() const;
@@ -97,7 +97,7 @@ class ClientHand : public HandInterface
GuiInterface *myGui;
BoardInterface *myBoard;
std::vector<boost::shared_ptr<PlayerInterface> > playerArray; // delete
// std::vector<boost::shared_ptr<PlayerInterface> > playerArray; // delete
PlayerList seatsList;
PlayerList activePlayerList;
PlayerList runningPlayerList;