comment out playerArray
This commit is contained in:
@@ -720,11 +720,30 @@ void
|
||||
ClientThread::RemoveDisconnectedPlayers()
|
||||
{
|
||||
// This should only be called between hands.
|
||||
// if (m_game.get())
|
||||
// {
|
||||
// for (int i = 0; i < m_game->getStartQuantityPlayers(); i++)
|
||||
// {
|
||||
// boost::shared_ptr<PlayerInterface> tmpPlayer = m_game->getPlayerArray()[i];
|
||||
// if (tmpPlayer->getMyActiveStatus())
|
||||
// {
|
||||
// // If a player is not in the player data list, it was disconnected.
|
||||
// if (!GetPlayerDataByUniqueId(tmpPlayer->getMyUniqueID()).get())
|
||||
// {
|
||||
// tmpPlayer->setMyCash(0);
|
||||
// tmpPlayer->setMyActiveStatus(false);
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
|
||||
// This should only be called between hands.
|
||||
if (m_game.get())
|
||||
{
|
||||
for (int i = 0; i < m_game->getStartQuantityPlayers(); i++)
|
||||
PlayerListIterator it;
|
||||
for (it = m_game->getSeatsList()->begin(); it != m_game->getSeatsList()->end(); it++)
|
||||
{
|
||||
boost::shared_ptr<PlayerInterface> tmpPlayer = m_game->getPlayerArray()[i];
|
||||
boost::shared_ptr<PlayerInterface> tmpPlayer = *it;
|
||||
if (tmpPlayer->getMyActiveStatus())
|
||||
{
|
||||
// If a player is not in the player data list, it was disconnected.
|
||||
|
||||
Reference in New Issue
Block a user