pokerth logo in game list bg

This commit is contained in:
doitux
2007-10-30 12:14:42 +00:00
parent 26157027dc
commit 2275a8eca8
5 changed files with 100 additions and 1 deletions
@@ -35,6 +35,8 @@ gameLobbyDialogImpl::gameLobbyDialogImpl(QWidget *parent, ConfigFile *c)
waitStartGameMsgBoxTimer = new QTimer(this);
waitStartGameMsgBoxTimer->setSingleShot(TRUE);
treeWidget_GameList->setGameListBackgroundImage(myAppDataPath +"gfx/gui/misc/background_gamelist.png");
connect( pushButton_CreateGame, SIGNAL( clicked() ), this, SLOT( createGame() ) );
connect( pushButton_JoinGame, SIGNAL( clicked() ), this, SLOT( joinGame() ) );
connect( treeWidget_GameList, SIGNAL( currentItemChanged ( QTreeWidgetItem*, QTreeWidgetItem*) ), this, SLOT( gameSelected(QTreeWidgetItem*, QTreeWidgetItem*) ) );
@@ -404,6 +406,34 @@ void gameLobbyDialogImpl::clearDialog()
myPlayerId = 0;
hideShowGameDescription(FALSE);
/*
QTreeWidgetItem *item = new QTreeWidgetItem(treeWidget_GameList, 0);
item->setData(0, Qt::DisplayRole, "lololol");
QTreeWidgetItem *item1 = new QTreeWidgetItem(treeWidget_GameList, 0);
item1->setData(0, Qt::DisplayRole, "lololol");
QTreeWidgetItem *item2 = new QTreeWidgetItem(treeWidget_GameList, 0);
item2->setData(0, Qt::DisplayRole, "lololol");
QTreeWidgetItem *item3 = new QTreeWidgetItem(treeWidget_GameList, 0);
item3->setData(0, Qt::DisplayRole, "lololol");
QTreeWidgetItem *item4 = new QTreeWidgetItem(treeWidget_GameList, 0);
item4->setData(0, Qt::DisplayRole, "lololol");
QTreeWidgetItem *item5 = new QTreeWidgetItem(treeWidget_GameList, 0);
item5->setData(0, Qt::DisplayRole, "lololol");
QTreeWidgetItem *item6 = new QTreeWidgetItem(treeWidget_GameList, 0);
item6->setData(0, Qt::DisplayRole, "lololol");
QTreeWidgetItem *item7 = new QTreeWidgetItem(treeWidget_GameList, 0);
item7->setData(0, Qt::DisplayRole, "lololol");
QTreeWidgetItem *item8 = new QTreeWidgetItem(treeWidget_GameList, 0);
item8->setData(0, Qt::DisplayRole, "lololol");
QTreeWidgetItem *item9 = new QTreeWidgetItem(treeWidget_GameList, 0);
item9->setData(0, Qt::DisplayRole, "lololol");
QTreeWidgetItem *item10 = new QTreeWidgetItem(treeWidget_GameList, 0);
item10->setData(0, Qt::DisplayRole, "lololol");
QTreeWidgetItem *item11 = new QTreeWidgetItem(treeWidget_GameList, 0);
item11->setData(0, Qt::DisplayRole, "lololol");
QTreeWidgetItem *item12 = new QTreeWidgetItem(treeWidget_GameList, 0);
item12->setData(0, Qt::DisplayRole, "lololol");*/
}
void gameLobbyDialogImpl::checkPlayerQuantity() {