Added error handling for networking stuff. Now checking the player action.

This commit is contained in:
lotodore
2007-10-10 22:21:24 +00:00
parent de0f16a6fc
commit 253778bf30
15 changed files with 176 additions and 85 deletions
@@ -395,6 +395,11 @@ ClientPlayer::action()
{
}
int
ClientPlayer::checkMyAction(int /*targetAction*/, int /*targetBet*/, int /*highestSet*/, int /*minimumRaise*/, int /*smallBlind*/)
{
return 0;
}
void
ClientPlayer::preflopEngine()