Fixed thread termination issue.
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@@ -828,6 +828,10 @@ void mainWindowImpl::callGameLobbyDialog() {
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{
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{
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showNetworkStartDialog();
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showNetworkStartDialog();
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}
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}
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else
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{
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mySession->terminateNetworkClient();
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}
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}
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}
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void mainWindowImpl::callSettingsDialog() {
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void mainWindowImpl::callSettingsDialog() {
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