Fixed lobby update after leaving a game.
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@@ -855,7 +855,7 @@ ServerLobbyThread::ResubscribeLobbyMsgLoop()
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SessionWrapper tmpSession = m_gameSessionManager.GetSessionById(*i);
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if (!tmpSession.sessionData.get())
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tmpSession = m_sessionManager.GetSessionById(*i);
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if (tmpSession.sessionData.get());
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if (tmpSession.sessionData.get())
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InternalResubscribeMsg(tmpSession);
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++i;
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}
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