Maximum number of players is now a constant in game_defs.h.

This commit is contained in:
lotodore
2007-04-17 07:28:32 +00:00
parent 496261de7b
commit 27cd08ccb0
15 changed files with 134 additions and 115 deletions
-3
View File
@@ -39,9 +39,6 @@ public:
virtual void setHand(HandInterface*) =0;
virtual void setSession(Session*) =0;
//get
virtual int getMaxQuantityPlayers() const=0;
//refresh-Funktionen
virtual void refreshSet() const=0;
virtual void refreshCash() const=0;