Maximum number of players is now a constant in game_defs.h.
This commit is contained in:
@@ -45,8 +45,6 @@ void GuiWrapper::setGame(Game *g) { myW->setGame(g); }
|
||||
void GuiWrapper::setHand(HandInterface *lh) { myW->setHand(lh); }
|
||||
void GuiWrapper::setSession(Session *s) { myW->setSession(s); }
|
||||
|
||||
int GuiWrapper::getMaxQuantityPlayers() const { return myW->getMaxQuantityPlayers(); }
|
||||
|
||||
void GuiWrapper::refreshSet() const { myW->refreshSet(); }
|
||||
void GuiWrapper::refreshCash() const { myW->refreshCash(); }
|
||||
void GuiWrapper::refreshAction(int playerID, int playerAction) const { myW->refreshAction(playerID, playerAction); }
|
||||
|
||||
Reference in New Issue
Block a user