Maximum number of players is now a constant in game_defs.h.

This commit is contained in:
lotodore
2007-04-17 07:28:32 +00:00
parent 496261de7b
commit 27cd08ccb0
15 changed files with 134 additions and 115 deletions
+12 -15
View File
@@ -28,9 +28,10 @@
#include <QtCore>
#include "handinterface.h"
#include "game_defs.h"
class Game;
class Session;
class Game;
class Log;
class ConfigFile;
@@ -61,8 +62,6 @@ public:
void setSession(Session*);
void setLog(Log*);
int getMaxQuantityPlayers() const { return maxQuantityPlayers; }
void setActualHand(HandInterface* theValue) { actualHand = theValue;}
HandInterface* getActualHand() const { return actualHand;}
@@ -225,7 +224,7 @@ private:
MyCardsPixmapLabel *pixmapLabel_card6b;
//Timer
QTimer *potDistributeTimer;
QTimer *timer;
QTimer *timer;
QTimer *dealFlopCards0Timer;
QTimer *dealFlopCards1Timer;
QTimer *dealFlopCards2Timer;
@@ -258,17 +257,17 @@ private:
QTimer *postRiverRunAnimation6Timer;
QWidget *userWidgetsArray[4];
QLabel *buttonLabelArray[7];
QLabel *cashLabelArray[7];
QLabel *cashTopLabelArray[7];
QLabel *setLabelArray[7];
QLabel *actionLabelArray[7];
QLabel *playerNameLabelArray[7];
QLabel *playerAvatarLabelArray[7];
QLabel *buttonLabelArray[MAX_NUMBER_OF_PLAYERS];
QLabel *cashLabelArray[MAX_NUMBER_OF_PLAYERS];
QLabel *cashTopLabelArray[MAX_NUMBER_OF_PLAYERS];
QLabel *setLabelArray[MAX_NUMBER_OF_PLAYERS];
QLabel *actionLabelArray[MAX_NUMBER_OF_PLAYERS];
QLabel *playerNameLabelArray[MAX_NUMBER_OF_PLAYERS];
QLabel *playerAvatarLabelArray[MAX_NUMBER_OF_PLAYERS];
QGroupBox *groupBoxArray[7];
QGroupBox *groupBoxArray[MAX_NUMBER_OF_PLAYERS];
MyCardsPixmapLabel *boardCardsArray[5];
MyCardsPixmapLabel *holeCardsArray[7][2];
MyCardsPixmapLabel *holeCardsArray[MAX_NUMBER_OF_PLAYERS][2];
QPixmap *flipside;
@@ -279,8 +278,6 @@ private:
createNetworkGameDialogImpl *myCreateNetworkGameDialog;
waitForServerToStartGameDialogImpl *myWaitingForServerGameDialog;
int maxQuantityPlayers;
int distributePotAnimCounter;
//Speed