This commit is contained in:
@@ -45,19 +45,6 @@ LocalBeRo::LocalBeRo(HandInterface* hi, int id, unsigned dP, int sB, GameState g
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -92,109 +79,117 @@ void LocalBeRo::nextPlayer() {
|
||||
|
||||
void LocalBeRo::run() {
|
||||
|
||||
if (firstRun || firstRunGui) {
|
||||
if(firstRunGui) {
|
||||
firstRunGui = false;
|
||||
myHand->getGuiInterface()->dealBeRoCards(myBeRoID);
|
||||
}
|
||||
else {
|
||||
|
||||
// HACK
|
||||
if(firstRunGui) {
|
||||
firstRunGui = false;
|
||||
myHand->getGuiInterface()->dealBeRoCards(myBeRoID);
|
||||
}
|
||||
if(firstRun) {
|
||||
|
||||
firstRun = false;
|
||||
/*
|
||||
|
||||
// determine smallBlindPosition
|
||||
PlayerListIterator smallBlindPositionIt;
|
||||
|
||||
for(smallBlindPositionIt=myHand->getActivePlayerList()->begin(); smallBlindPositionIt!=myHand->getActivePlayerList()->end(); smallBlindPositionIt++) {
|
||||
if((*smallBlindPositionIt)->getMyButton() == BUTTON_SMALL_BLIND) break;
|
||||
}
|
||||
|
||||
// determine running player before smallBlind (for heads up: determine dealer/smallblind)
|
||||
PlayerListIterator it_1, it_2;
|
||||
size_t i;
|
||||
|
||||
// running player before smallBlind
|
||||
if(myHand->getActivePlayerList()->size() > 2) {
|
||||
it_1 = smallBlindPositionIt;
|
||||
for(i=0; i<myHand->getActivePlayerList()->size(); i++) {
|
||||
if(it_1 == myHand->getActivePlayerList()->begin()) it_1 = myHand->getActivePlayerList()->end();
|
||||
it_1--;
|
||||
it_2 = find(myHand->getRunningPlayerList()->begin(), myHand->getRunningPlayerList()->end(), *it_1);
|
||||
// running player found
|
||||
if(it_2 != myHand->getRunningPlayerList()->end()) {
|
||||
lastPlayersTurnIt = it_2;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
// heads up: bigBlind begins -> dealer/smallBlind is running player before bigBlind
|
||||
else {
|
||||
it_1 = find(myHand->getRunningPlayerList()->begin(), myHand->getRunningPlayerList()->end(), *smallBlindPositionIt);
|
||||
if( it_1 == myHand->getRunningPlayerList()->end() ) {
|
||||
cout << "ERROR - lastPlayersTurnIt-detection in localBeRo" << endl;
|
||||
}
|
||||
// smallBlind found
|
||||
else {
|
||||
lastPlayersTurnIt = it_1;
|
||||
}
|
||||
}
|
||||
|
||||
currentPlayersTurnIt = lastPlayersTurnIt;
|
||||
|
||||
|
||||
|
||||
*/
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
if(!(myHand->getAllInCondition())) {
|
||||
|
||||
firstRun = false;
|
||||
|
||||
/*
|
||||
|
||||
// determine smallBlindPosition
|
||||
// PlayerListIterator smallBlindPositionIt;
|
||||
PlayerListIterator smallBlindPositionIt;
|
||||
|
||||
// for(smallBlindPositionIt=myHand->getActivePlayerList()->begin(); smallBlindPositionIt!=myHand->getActivePlayerList()->end(); smallBlindPositionIt++) {
|
||||
// if((*smallBlindPositionIt)->getMyButton() == BUTTON_SMALL_BLIND) break;
|
||||
// }
|
||||
for(smallBlindPositionIt=myHand->getActivePlayerList()->begin(); smallBlindPositionIt!=myHand->getActivePlayerList()->end(); smallBlindPositionIt++) {
|
||||
if((*smallBlindPositionIt)->getMyButton() == BUTTON_SMALL_BLIND) break;
|
||||
}
|
||||
|
||||
// determine running player before smallBlind (for heads up: determine dealer/smallblind)
|
||||
PlayerListIterator it_1, it_2;
|
||||
size_t i;
|
||||
|
||||
// running player before smallBlind
|
||||
bool runningPlayerFound = false;
|
||||
if(myHand->getActivePlayerList()->size() > 2) {
|
||||
|
||||
it_1 = myHand->getActivePlayerIt(smallBlindPositionId);
|
||||
assert( it_1 != myHand->getActivePlayerList()->end() );
|
||||
|
||||
it_1 = smallBlindPositionIt;
|
||||
for(i=0; i<myHand->getActivePlayerList()->size(); i++) {
|
||||
|
||||
if(it_1 == myHand->getActivePlayerList()->begin()) it_1 = myHand->getActivePlayerList()->end();
|
||||
it_1--;
|
||||
|
||||
it_2 = myHand->getRunningPlayerIt((*it_1)->getMyUniqueID());
|
||||
it_2 = find(myHand->getRunningPlayerList()->begin(), myHand->getRunningPlayerList()->end(), *it_1);
|
||||
// running player found
|
||||
if(it_2 != myHand->getRunningPlayerList()->end()) {
|
||||
firstRoundLastPlayersTurnId = (*it_2)->getMyUniqueID();
|
||||
runningPlayerFound = true;
|
||||
lastPlayersTurnIt = it_2;
|
||||
break;
|
||||
}
|
||||
}
|
||||
assert(runningPlayerFound);
|
||||
}
|
||||
// heads up: bigBlind begins -> dealer/smallBlind is running player before bigBlind
|
||||
else {
|
||||
firstRoundLastPlayersTurnId = smallBlindPositionId;
|
||||
it_1 = find(myHand->getRunningPlayerList()->begin(), myHand->getRunningPlayerList()->end(), *smallBlindPositionIt);
|
||||
if( it_1 == myHand->getRunningPlayerList()->end() ) {
|
||||
cout << "ERROR - lastPlayersTurnIt-detection in localBeRo" << endl;
|
||||
}
|
||||
// smallBlind found
|
||||
else {
|
||||
lastPlayersTurnIt = it_1;
|
||||
}
|
||||
}
|
||||
|
||||
currentPlayersTurnId = firstRoundLastPlayersTurnId;
|
||||
currentPlayersTurnIt = lastPlayersTurnIt;
|
||||
|
||||
|
||||
|
||||
*/
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
if(!(myHand->getAllInCondition())) {
|
||||
|
||||
|
||||
|
||||
// determine smallBlindPosition
|
||||
// PlayerListIterator smallBlindPositionIt;
|
||||
|
||||
// for(smallBlindPositionIt=myHand->getActivePlayerList()->begin(); smallBlindPositionIt!=myHand->getActivePlayerList()->end(); smallBlindPositionIt++) {
|
||||
// if((*smallBlindPositionIt)->getMyButton() == BUTTON_SMALL_BLIND) break;
|
||||
// }
|
||||
|
||||
// determine running player before smallBlind (for heads up: determine dealer/smallblind)
|
||||
PlayerListIterator it_1, it_2;
|
||||
size_t i;
|
||||
|
||||
// running player before smallBlind
|
||||
bool runningPlayerFound = false;
|
||||
if(myHand->getActivePlayerList()->size() > 2) {
|
||||
|
||||
it_1 = myHand->getActivePlayerIt(smallBlindPositionId);
|
||||
assert( it_1 != myHand->getActivePlayerList()->end() );
|
||||
|
||||
for(i=0; i<myHand->getActivePlayerList()->size(); i++) {
|
||||
|
||||
if(it_1 == myHand->getActivePlayerList()->begin()) it_1 = myHand->getActivePlayerList()->end();
|
||||
it_1--;
|
||||
|
||||
it_2 = myHand->getRunningPlayerIt((*it_1)->getMyUniqueID());
|
||||
// running player found
|
||||
if(it_2 != myHand->getRunningPlayerList()->end()) {
|
||||
firstRoundLastPlayersTurnId = (*it_2)->getMyUniqueID();
|
||||
runningPlayerFound = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
assert(runningPlayerFound);
|
||||
}
|
||||
// heads up: bigBlind begins -> dealer/smallBlind is running player before bigBlind
|
||||
else {
|
||||
firstRoundLastPlayersTurnId = smallBlindPositionId;
|
||||
}
|
||||
|
||||
currentPlayersTurnId = firstRoundLastPlayersTurnId;
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -210,17 +205,6 @@ void LocalBeRo::run() {
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
else {
|
||||
|
||||
//log the turned cards
|
||||
if(!logBoardCardsDone) {
|
||||
|
||||
|
||||
Reference in New Issue
Block a user