Fixing some compiler warnings and single-threaded game issues. Note: The server currently crashes when trying to start a game.
This commit is contained in:
@@ -262,7 +262,7 @@ void gameLobbyDialogImpl::updateGameItem(QTreeWidgetItem *item, unsigned gameId)
|
||||
item->setData(0, Qt::DisplayRole, QString::fromUtf8(info.name.c_str()));
|
||||
|
||||
QString playerStr;
|
||||
playerStr.sprintf("%u/%u", info.players.size(), info.data.maxNumberOfPlayers);
|
||||
playerStr.sprintf("%u/%u", (unsigned)info.players.size(), (unsigned)info.data.maxNumberOfPlayers);
|
||||
item->setData(1, Qt::DisplayRole, playerStr);
|
||||
|
||||
if (info.mode == GAME_MODE_STARTED)
|
||||
|
||||
Reference in New Issue
Block a user