Fixing some compiler warnings and single-threaded game issues. Note: The server currently crashes when trying to start a game.
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@@ -252,7 +252,8 @@ irc_event_numeric(irc_session_t * session, unsigned irc_event, const char * /*or
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}
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IrcThread::IrcThread(const IrcThread &other)
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: m_terminationTimer(boost::posix_time::time_duration(0, 0, 0), boost::timers::portable::microsec_timer::manual_start),
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: Thread(),
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m_terminationTimer(boost::posix_time::time_duration(0, 0, 0), boost::timers::portable::microsec_timer::manual_start),
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m_lastConnectTimer(boost::posix_time::time_duration(0, 0, 0), boost::timers::portable::microsec_timer::manual_start)
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{
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m_callback = other.m_callback;
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