Fixing some compiler warnings and single-threaded game issues. Note: The server currently crashes when trying to start a game.

This commit is contained in:
lotodore
2009-05-31 11:00:33 +00:00
parent 08ed5e0496
commit 2952f0b85d
5 changed files with 9 additions and 4 deletions
+1 -1
View File
@@ -690,7 +690,7 @@ ServerGameStateHand::HandleNewSession(SessionWrapper session)
}
int
ServerGameStateHand::InternalProcessPacket(SessionWrapper session, boost::shared_ptr<NetPacket> packet)
ServerGameStateHand::InternalProcessPacket(SessionWrapper /*session*/, boost::shared_ptr<NetPacket> /*packet*/)
{
// TODO: maybe reject packet.
return MSG_SOCK_INTERNAL_PENDING;