Game configuration now placed in a struct. Prepared to send/receive game configuration over tcp.

This commit is contained in:
lotodore
2007-04-26 23:07:08 +00:00
parent e202a83fbc
commit 29b6050ee1
16 changed files with 133 additions and 37 deletions
+2 -2
View File
@@ -32,12 +32,12 @@ class HandInterface;
class PlayerInterface;
class BoardInterface;
class EngineFactory;
struct GameData;
class Game {
public:
Game(GuiInterface *gui, const PlayerDataList &playerData, int sC, int sB, int hbrsB, int gameId);
Game(GuiInterface *gui, const PlayerDataList &playerDataList, const GameData &gameData, int gameId);
~Game();