From 2a346c91fa3ca01cf178c6e84c66e1afb33d142c Mon Sep 17 00:00:00 2001 From: doitux Date: Mon, 11 Jun 2007 05:59:59 +0000 Subject: [PATCH] fold for human player display in network game --- src/engine/local_engine/localpreflop.cpp | 2 +- src/gui/qt/mainwindow/mainwindowimpl.cpp | 5 ++--- 2 files changed, 3 insertions(+), 4 deletions(-) diff --git a/src/engine/local_engine/localpreflop.cpp b/src/engine/local_engine/localpreflop.cpp index 184c0f5e..9081cd66 100755 --- a/src/engine/local_engine/localpreflop.cpp +++ b/src/engine/local_engine/localpreflop.cpp @@ -83,7 +83,7 @@ void LocalPreflop::preflopRun() { myHand->getGuiInterface()->refreshSet(); myHand->getGuiInterface()->refreshCash(); - myHand->getGuiInterface()->refreshAction(); + for(i=0; igetGuiInterface()->refreshAction(i,0); } myHand->switchRounds(); } diff --git a/src/gui/qt/mainwindow/mainwindowimpl.cpp b/src/gui/qt/mainwindow/mainwindowimpl.cpp index 5ee27ce4..4439f9f2 100755 --- a/src/gui/qt/mainwindow/mainwindowimpl.cpp +++ b/src/gui/qt/mainwindow/mainwindowimpl.cpp @@ -1044,11 +1044,10 @@ void mainWindowImpl::refreshAction(int playerID, int playerAction) { actionLabelArray[i]->setPixmap(onePix); } else { - if(i!=0 || ( i==0 && currentHand->getPlayerArray()[0]->getMyAction() != 1) ) { +// if(i!=0 || ( i==0 && currentHand->getPlayerArray()[0]->getMyAction() != 1) ) { //paint action pixmap actionLabelArray[i]->setPixmap(QPixmap(":/actions/resources/graphics/actions/action_"+actionArray[currentHand->getPlayerArray()[i]->getMyAction()]+".png")); - } - // actionLabelArray[i]->setStyleSheet("QLabel { background-image: url(:/actions/resources/graphics/actions/action_"+actionArray[currentHand->getPlayerArray()[i]->getMyAction()]+".png"); +// } } if (currentHand->getPlayerArray()[i]->getMyAction()==1) {