reorgranize debug_mode

This commit is contained in:
floty
2014-03-16 21:45:35 +01:00
parent ef96b76c1d
commit 2a78c06d03
7 changed files with 156 additions and 1448 deletions
@@ -383,9 +383,6 @@ void startWindowImpl::startNewLocalGame(newGameDialogImpl *v)
int tmpDealerPos = 0;
startData.numberOfPlayers = gameData.maxNumberOfPlayers;
Tools::GetRand(0, startData.numberOfPlayers-1, 1, &tmpDealerPos);
//if(DEBUG_MODE) {
// tmpDealerPos = 4;
//}
startData.startDealerPlayerId = static_cast<unsigned>(tmpDealerPos);
//some gui modifications