Add message callbacks to client admin functions.

This commit is contained in:
lotodore
2013-02-26 23:15:33 +01:00
parent 70f6a1ae78
commit 2aba7cf7ed
13 changed files with 129 additions and 18 deletions
+1 -1
View File
@@ -61,7 +61,7 @@ public:
virtual void AsyncReportGame(unsigned /*requestId*/, unsigned /*replyId*/, DB_id * /*creatorPlayerId*/, unsigned /*gameId*/, const std::string &/*gameName*/, DB_id * /*byPlayerId*/) {}
virtual void AsyncQueryAdminPlayers(unsigned /*requestId*/) {}
virtual void AsyncBlockPlayer(unsigned /*requestId*/, DB_id /*playerId*/, int /*valid*/, int /*active*/) {}
virtual void AsyncBlockPlayer(unsigned /*requestId*/, unsigned /*replyId*/, DB_id /*playerId*/, int /*valid*/, int /*active*/) {}
};
#endif // _SERVERDBNOACTION_H_