Add message callbacks to client admin functions.
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+11
-4
@@ -167,12 +167,19 @@
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#define MSG_NET_LIMIT_GAME MSG_NET_GAME_SERVER_END
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// Some messages which are displayed in the GUI
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#define MSG_NET_AVATAR_REPORT_ACCEPTED MSG_NET_LIMIT_GAME + 1
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#define MSG_NET_AVATAR_REPORT_DUP MSG_NET_LIMIT_GAME + 2
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#define MSG_NET_AVATAR_REPORT_REJECTED MSG_NET_LIMIT_GAME + 3
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#define MSG_NET_AVATAR_REPORT_ACCEPTED MSG_NET_LIMIT_GAME + 1
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#define MSG_NET_AVATAR_REPORT_DUP MSG_NET_LIMIT_GAME + 2
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#define MSG_NET_AVATAR_REPORT_REJECTED MSG_NET_LIMIT_GAME + 3
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#define MSG_NET_GAMENAME_REPORT_ACCEPTED MSG_NET_LIMIT_GAME + 4
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#define MSG_NET_GAMENAME_REPORT_DUP MSG_NET_LIMIT_GAME + 5
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#define MSG_NET_GAMENAME_REPORT_DUP MSG_NET_LIMIT_GAME + 5
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#define MSG_NET_GAMENAME_REPORT_REJECTED MSG_NET_LIMIT_GAME + 6
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#define MSG_NET_ADMIN_REMOVE_GAME_ACCEPTED MSG_NET_LIMIT_GAME + 7
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#define MSG_NET_ADMIN_REMOVE_GAME_REJECTED MSG_NET_LIMIT_GAME + 8
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#define MSG_NET_ADMIN_BAN_PLAYER_ACCEPTED MSG_NET_LIMIT_GAME + 9
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#define MSG_NET_ADMIN_BAN_PLAYER_PENDING MSG_NET_LIMIT_GAME + 10
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#define MSG_NET_ADMIN_BAN_PLAYER_NODB MSG_NET_LIMIT_GAME + 11
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#define MSG_NET_ADMIN_BAN_PLAYER_DBERROR MSG_NET_LIMIT_GAME + 12
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#define MSG_NET_ADMIN_BAN_PLAYER_REJECTED MSG_NET_LIMIT_GAME + 13
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#endif
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