Fixing possible memory leak and compiler warnings.
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@@ -2966,7 +2966,7 @@ void gameTableImpl::changePlayingMode()
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}
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switch (mode) {
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/* switch (mode) {
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// case 0: { statusBar()->showMessage(tr("Manual mode set. You've got to choose yourself now."), 5000); }
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break;
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@@ -2975,10 +2975,10 @@ void gameTableImpl::changePlayingMode()
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// case 2: { statusBar()->showMessage(tr("Auto mode set: Check or fold."), 5000); }
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break;
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default: {
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/*cout << "changePlayingMode ERROR!!!!" << endl;*/
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//cout << "changePlayingMode ERROR!!!!" << endl;
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}
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}
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}*/
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playingMode = mode;
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}
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