import local repo
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/***************************************************************************
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* Copyright (C) 2006 by FThauer FHammer *
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* f.thauer@web.de *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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#ifndef GUIINTERFACE_H
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#define GUIINTERFACE_H
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// #include <iostream>
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#include <string>
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class GuiInterface{
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public:
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virtual ~GuiInterface();
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virtual void showPlayerActionLogMsg(std::string playName, int &action, int &setValue) const=0;
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virtual void refreshSet() const=0;
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virtual void refreshChangePlayer() const=0;
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virtual void dealFlopCards() const=0;
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virtual void dealTurnCard() const=0;
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virtual void dealRiverCard() const=0;
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virtual void nextPlayerAnimation() const=0;
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virtual void preflopAnimation1() const=0;
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virtual void preflopAnimation2() const=0;
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virtual void flopAnimation1() const=0;
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virtual void flopAnimation2() const=0;
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virtual void turnAnimation1() const=0;
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virtual void turnAnimation2() const=0;
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virtual void riverAnimation1() const=0;
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virtual void riverAnimation2() const=0;
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virtual void postRiverAnimation1() const=0;
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// virtual void postRiverAnimation2() const=0;
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};
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#endif
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