Trying to bring life to the server.
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@@ -47,35 +47,35 @@ public:
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void refreshAll() const;
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void refreshPlayerName() const;
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void dealHoleCards() const;
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void dealFlopCards() const;
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void dealTurnCard() const;
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void dealRiverCard() const;
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void dealHoleCards();
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void dealFlopCards();
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void dealTurnCard();
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void dealRiverCard();
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void highlightRoundLabel(std::string round) const;
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void nextPlayerAnimation() const;
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void nextPlayerAnimation();
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void preflopAnimation1() const;
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void preflopAnimation2() const;
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void preflopAnimation1();
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void preflopAnimation2();
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void flopAnimation1() const;
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void flopAnimation2() const;
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void flopAnimation1();
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void flopAnimation2();
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void turnAnimation1() const;
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void turnAnimation2() const;
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void turnAnimation1();
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void turnAnimation2();
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void riverAnimation1() const;
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void riverAnimation2() const;
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void riverAnimation1();
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void riverAnimation2();
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void postRiverAnimation1() const;
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void postRiverRunAnimation1() const;
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void postRiverAnimation1();
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void postRiverRunAnimation1();
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void flipHolecardsAllIn() const;
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void flipHolecardsAllIn();
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void nextRoundCleanGui() const;
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void nextRoundCleanGui();
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void meInAction() const;
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void meInAction();
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void logPlayerActionMsg(std::string playerName, int action, int setValue) ;
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void logNewGameHandMsg(int gameID, int handID) ;
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