Trying to bring life to the server.
This commit is contained in:
+19
-19
@@ -58,40 +58,40 @@ public:
|
||||
// virtual void refreshCash() const=0;
|
||||
|
||||
// // Karten-Funktionen
|
||||
virtual void dealHoleCards() const=0;
|
||||
virtual void dealFlopCards() const=0;
|
||||
virtual void dealTurnCard() const=0;
|
||||
virtual void dealRiverCard() const=0;
|
||||
virtual void dealHoleCards()=0;
|
||||
virtual void dealFlopCards()=0;
|
||||
virtual void dealTurnCard()=0;
|
||||
virtual void dealRiverCard()=0;
|
||||
|
||||
virtual void highlightRoundLabel(std::string) const=0;
|
||||
|
||||
virtual void nextPlayerAnimation() const=0;
|
||||
virtual void nextPlayerAnimation()=0;
|
||||
|
||||
virtual void preflopAnimation1() const=0;
|
||||
virtual void preflopAnimation2() const=0;
|
||||
virtual void preflopAnimation1()=0;
|
||||
virtual void preflopAnimation2()=0;
|
||||
|
||||
virtual void flopAnimation1() const=0;
|
||||
virtual void flopAnimation2() const=0;
|
||||
virtual void flopAnimation1()=0;
|
||||
virtual void flopAnimation2()=0;
|
||||
|
||||
virtual void turnAnimation1() const=0;
|
||||
virtual void turnAnimation2() const=0;
|
||||
virtual void turnAnimation1()=0;
|
||||
virtual void turnAnimation2()=0;
|
||||
|
||||
virtual void riverAnimation1() const=0;
|
||||
virtual void riverAnimation2() const=0;
|
||||
virtual void riverAnimation1()=0;
|
||||
virtual void riverAnimation2()=0;
|
||||
|
||||
virtual void postRiverAnimation1() const=0;
|
||||
virtual void postRiverRunAnimation1() const=0;
|
||||
// virtual void postRiverAnimation2() const=0;
|
||||
virtual void flipHolecardsAllIn() const=0;
|
||||
virtual void postRiverAnimation1()=0;
|
||||
virtual void postRiverRunAnimation1()=0;
|
||||
// virtual void postRiverAnimation2()=0;
|
||||
virtual void flipHolecardsAllIn()=0;
|
||||
|
||||
// virtual void handSwitchRounds() const=0;
|
||||
//
|
||||
// virtual void startNewHand() const=0;
|
||||
virtual void nextRoundCleanGui() const=0;
|
||||
virtual void nextRoundCleanGui()=0;
|
||||
//
|
||||
// virtual void userWidgetsBackgroudColor() const=0;
|
||||
// virtual void timerBlockerFalse() const=0;
|
||||
virtual void meInAction() const=0;
|
||||
virtual void meInAction()=0;
|
||||
|
||||
|
||||
//log.cpp
|
||||
|
||||
Reference in New Issue
Block a user