Trying to bring life to the server.
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@@ -93,6 +93,11 @@ Game *Session::getCurrentGame()
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return currentGame;
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}
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GuiInterface *Session::getGui()
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{
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return myGui;
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}
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void Session::startNetworkClient(const string &serverAddress, unsigned serverPort, bool ipv6, const string &pwd)
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{
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if (myNetClient || !myGui)
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