Adding country information of player (optional).
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@@ -21,11 +21,9 @@
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#ifndef _SERVERDBCALLBACK_H_
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#define _SERVERDBCALLBACK_H_
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#include <db/dbdefs.h>
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#include <string>
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typedef unsigned DB_id;
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#define DB_ID_INVALID 0
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// Callback operations are posted using the io service,
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// and will therefore be executed in the io service thread.
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class ServerDBCallback
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@@ -38,7 +36,7 @@ public:
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virtual void QueryError(const std::string &error) = 0;
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virtual void PlayerLoginSuccess(unsigned requestId, DB_id playerId, const std::string &secret) = 0;
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virtual void PlayerLoginSuccess(unsigned requestId, const DBPlayerData &dbPlayerData) = 0;
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virtual void PlayerLoginFailed(unsigned requestId) = 0;
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virtual void CreateGameSuccess(unsigned requestId, DB_id gameId) = 0;
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