GUI: invitation refresh game infos bugfix, comeback from game into lobby refresh nicks with flag bugfix, implementd ingore function chat and invitation, adds infomessage

This commit is contained in:
doitux
2010-03-31 12:33:00 +00:00
parent d3709925c2
commit 2e76454af7
11 changed files with 103 additions and 57 deletions
+2
View File
@@ -1,2 +1,4 @@
1: leave lobby during online game: Question(Do you really wanna leave?) 1: leave lobby during online game: Question(Do you really wanna leave?)
2: join invite only game: Info(You can invite people with right click ...) 2: join invite only game: Info(You can invite people with right click ...)
3: reciev invite to game: Question(You've been invited to the game <b>%1</b> by <b>%2</b>.<br>Do you want to join this game?)
4: click ignore player: Question(Do you really want to put this player on ignore List?)
+13 -3
View File
@@ -31,6 +31,7 @@ using namespace std;
ChatTools::ChatTools(QLineEdit* l, ConfigFile *c, ChatType ct, QTextBrowser *b, QTreeWidget *t, gameLobbyDialogImpl *lo) : nickAutoCompletitionCounter(0), myLineEdit(l), myNickTreeWidget(t), myNickStringList(NULL), myTextBrowser(b), myChatType(ct), myConfig(c), myNick(""), myLobby(lo) ChatTools::ChatTools(QLineEdit* l, ConfigFile *c, ChatType ct, QTextBrowser *b, QTreeWidget *t, gameLobbyDialogImpl *lo) : nickAutoCompletitionCounter(0), myLineEdit(l), myNickTreeWidget(t), myNickStringList(NULL), myTextBrowser(b), myChatType(ct), myConfig(c), myNick(""), myLobby(lo)
{ {
myNick = QString::fromUtf8(myConfig->readConfigString("MyName").c_str()); myNick = QString::fromUtf8(myConfig->readConfigString("MyName").c_str());
ignoreList = myConfig->readConfigStringList("PlayerIgnoreList");
} }
ChatTools::~ChatTools() ChatTools::~ChatTools()
@@ -95,8 +96,18 @@ void ChatTools::receiveMessage(QString playerName, QString message) {
} }
bool nickFoundOnIgnoreList = false;
list<std::string>::iterator it1;
for(it1=ignoreList.begin(); it1 != ignoreList.end(); it1++) {
myTextBrowser->append(playerName + ": " + tempMsg); if(playerName == QString::fromUtf8(it1->c_str())) {
nickFoundOnIgnoreList = true;
}
}
if(!nickFoundOnIgnoreList) {
myTextBrowser->append(playerName + ": " + tempMsg);
}
} }
} }
@@ -192,6 +203,5 @@ void ChatTools::setChatTextEdited() {
void ChatTools::refreshIgnoreList() void ChatTools::refreshIgnoreList()
{ {
ignoreList = myConfig->readConfigStringList("PlayerIgnoreList");
} }
+2
View File
@@ -84,6 +84,8 @@ private:
GameTableStyleReader *myStyle; GameTableStyleReader *myStyle;
gameLobbyDialogImpl *myLobby; gameLobbyDialogImpl *myLobby;
std::list<std::string> ignoreList;
}; };
#endif #endif
@@ -24,7 +24,7 @@
using namespace std; using namespace std;
gameLobbyDialogImpl::gameLobbyDialogImpl(startWindowImpl *parent, ConfigFile *c) gameLobbyDialogImpl::gameLobbyDialogImpl(startWindowImpl *parent, ConfigFile *c)
: QDialog(parent), myW(NULL), myStartWindow(parent), myConfig(c), currentGameName(""), myPlayerId(0), myCurrentGameId(0), isGameAdministrator(false), inGame(false), guestMode(false), blinkingButtonAnimationState(true), myChat(NULL), keyUpCounter(0), infoMsgToShowId(0), currentInvitationGameId(0), inviteDialogIsCurrentlyShown(false) : QDialog(parent), myW(NULL), myStartWindow(parent), myConfig(c), currentGameName(""), myPlayerId(0), isGameAdministrator(false), inGame(false), guestMode(false), blinkingButtonAnimationState(true), myChat(NULL), keyUpCounter(0), infoMsgToShowId(0), currentInvitationGameId(0), inviteDialogIsCurrentlyShown(false)
{ {
#ifdef __APPLE__ #ifdef __APPLE__
@@ -234,7 +234,7 @@ void gameLobbyDialogImpl::createGame()
break; break;
} }
hideShowGameDescription(TRUE); showGameDescription(TRUE);
label_SmallBlind->setText(QString("%L1").arg(gameData.firstSmallBlind)); label_SmallBlind->setText(QString("%L1").arg(gameData.firstSmallBlind));
label_StartCash->setText(QString("%L1").arg(gameData.startMoney)); label_StartCash->setText(QString("%L1").arg(gameData.startMoney));
@@ -259,7 +259,6 @@ void gameLobbyDialogImpl::joinGame()
if (!inGame && selection->hasSelection()) if (!inGame && selection->hasSelection())
{ {
unsigned gameId = selection->selectedRows().first().data(Qt::UserRole).toUInt(); unsigned gameId = selection->selectedRows().first().data(Qt::UserRole).toUInt();
myCurrentGameId = gameId;
GameInfo info(mySession->getClientGameInfo(gameId)); GameInfo info(mySession->getClientGameInfo(gameId));
bool ok = true; bool ok = true;
QString password; QString password;
@@ -337,10 +336,10 @@ void gameLobbyDialogImpl::removedFromGame(int /*reason*/)
leftGameDialogUpdate(); leftGameDialogUpdate();
} }
void gameLobbyDialogImpl::gameSelected(const QModelIndex &index, bool invitedRefreshHack) void gameLobbyDialogImpl::gameSelected(const QModelIndex &index)
{ {
if ((!inGame && index.isValid()) || (inGame && index.isValid() && invitedRefreshHack) ) if (!inGame && index.isValid() )
{ {
pushButton_JoinGame->setEnabled(true); pushButton_JoinGame->setEnabled(true);
@@ -375,7 +374,7 @@ void gameLobbyDialogImpl::gameSelected(const QModelIndex &index, bool invitedRef
break; break;
} }
hideShowGameDescription(TRUE); showGameDescription(TRUE);
label_SmallBlind->setText(QString("%L1").arg(info.data.firstSmallBlind)); label_SmallBlind->setText(QString("%L1").arg(info.data.firstSmallBlind));
label_StartCash->setText(QString("%L1").arg(info.data.startMoney)); label_StartCash->setText(QString("%L1").arg(info.data.startMoney));
// label_MaximumNumberOfPlayers->setText(QString::number(info.data.maxNumberOfPlayers));s // label_MaximumNumberOfPlayers->setText(QString::number(info.data.maxNumberOfPlayers));s
@@ -644,7 +643,7 @@ void gameLobbyDialogImpl::clearDialog()
header->setText(0, tr("Connected players")); header->setText(0, tr("Connected players"));
header->setData(0, Qt::UserRole, 0); header->setData(0, Qt::UserRole, 0);
hideShowGameDescription(FALSE); showGameDescription(FALSE);
label_typeIcon->setText(" "); label_typeIcon->setText(" ");
label_typeText->setText(" "); label_typeText->setText(" ");
label_SmallBlind->setText(""); label_SmallBlind->setText("");
@@ -689,7 +688,7 @@ void gameLobbyDialogImpl::clearDialog()
isGameAdministrator = false; isGameAdministrator = false;
myPlayerId = 0; myPlayerId = 0;
hideShowGameDescription(FALSE); showGameDescription(FALSE);
label_nickListCounter->setText("| "+tr("players in chat: %1").arg(0)); label_nickListCounter->setText("| "+tr("players in chat: %1").arg(0));
label_connectedPlayersCounter->setText(tr("connected players: %1").arg(0)); label_connectedPlayersCounter->setText(tr("connected players: %1").arg(0));
@@ -772,16 +771,16 @@ void gameLobbyDialogImpl::joinedNetworkGame(unsigned playerId, QString playerNam
showInfoMsgBoxTimer->start(1000); showInfoMsgBoxTimer->start(1000);
} }
if(!myGameListSelectionModel->hasSelection() && mySession->getClientGameInfo(mySession->getClientCurrentGameId()).data.gameType == GAME_TYPE_INVITE_ONLY) { // if(!myGameListSelectionModel->hasSelection() && mySession->getClientGameInfo(mySession->getClientCurrentGameId()).data.gameType == GAME_TYPE_INVITE_ONLY) {
int it = 0; // int it = 0;
while (myGameListModel->item(it)) { // while (myGameListModel->item(it)) {
if (myGameListModel->item(it, 0)->data(Qt::UserRole) == mySession->getClientCurrentGameId()) { // if (myGameListModel->item(it, 0)->data(Qt::UserRole) == mySession->getClientCurrentGameId()) {
gameSelected(treeView_GameList->model()->index(it,0), true); // gameSelected(treeView_GameList->model()->index(it,0), true);
break; // break;
} // }
it++; // it++;
} // }
} // }
} }
@@ -888,6 +887,7 @@ void gameLobbyDialogImpl::playerJoinedLobby(unsigned playerId, QString /*playerN
QTreeWidgetItem *item = new QTreeWidgetItem(treeWidget_NickList, 0); QTreeWidgetItem *item = new QTreeWidgetItem(treeWidget_NickList, 0);
item->setData(0, Qt::DisplayRole, QString::fromUtf8(playerInfo.playerName.c_str())); item->setData(0, Qt::DisplayRole, QString::fromUtf8(playerInfo.playerName.c_str()));
item->setData(0, Qt::UserRole, playerId); item->setData(0, Qt::UserRole, playerId);
item->setIcon(0, QIcon(QString(":/cflags/cflags/%1.png").arg("de")));
treeWidget_NickList->sortItems(0, Qt::AscendingOrder); treeWidget_NickList->sortItems(0, Qt::AscendingOrder);
refreshPlayerStats(); refreshPlayerStats();
@@ -944,6 +944,41 @@ void gameLobbyDialogImpl::joinedGameDialogUpdate() {
pushButton_JoinGame->hide(); pushButton_JoinGame->hide();
pushButton_joinAnyGame->hide(); pushButton_joinAnyGame->hide();
pushButton_Leave->show(); pushButton_Leave->show();
//this was added to show game infos even if no game was selected (e.g. invite only game)
assert(mySession);
GameInfo info(mySession->getClientGameInfo(mySession->getClientCurrentGameId()));
groupBox_GameInfo->setTitle(tr("Game Info") + " - " + QString::fromUtf8(info.name.c_str()));
switch (info.data.gameType) {
case GAME_TYPE_NORMAL: {
label_typeIcon->setPixmap(QPixmap(":/gfx/player_play.png"));
label_typeText->setText(tr("Standard"));
}
break;
case GAME_TYPE_REGISTERED_ONLY: {
label_typeIcon->setPixmap(QPixmap(":/gfx/registered.png"));
label_typeText->setText(tr("Registered players only"));
}
break;
case GAME_TYPE_INVITE_ONLY: {
label_typeIcon->setPixmap(QPixmap(":/gfx/list_add_user.png"));
label_typeText->setText(tr("Invited players only"));
}
break;
case GAME_TYPE_RANKING: {
label_typeIcon->setPixmap(QPixmap(":/gfx/cup.png"));
label_typeText->setText(tr("Ranking game"));
}
break;
}
showGameDescription(TRUE);
label_SmallBlind->setText(QString("%L1").arg(info.data.firstSmallBlind));
label_StartCash->setText(QString("%L1").arg(info.data.startMoney));
updateDialogBlinds(info.data);
label_TimeoutForPlayerAction->setText(QString::number(info.data.playerActionTimeoutSec));
} }
void gameLobbyDialogImpl::leftGameDialogUpdate() { void gameLobbyDialogImpl::leftGameDialogUpdate() {
@@ -959,7 +994,7 @@ void gameLobbyDialogImpl::leftGameDialogUpdate() {
header->setText(0, tr("Connected players")); header->setText(0, tr("Connected players"));
header->setData(0, Qt::UserRole, 0); header->setData(0, Qt::UserRole, 0);
hideShowGameDescription(FALSE); showGameDescription(FALSE);
label_typeIcon->setText(" "); label_typeIcon->setText(" ");
label_typeText->setText(" "); label_typeText->setText(" ");
label_SmallBlind->setText(""); label_SmallBlind->setText("");
@@ -1090,7 +1125,7 @@ bool gameLobbyDialogImpl::event ( QEvent * event ) {
return QDialog::event(event); return QDialog::event(event);
} }
void gameLobbyDialogImpl::hideShowGameDescription(bool show) { void gameLobbyDialogImpl::showGameDescription(bool show) {
if(show) { if(show) {
label_gameType->show(); label_gameType->show();
@@ -1382,7 +1417,11 @@ void gameLobbyDialogImpl::showInfoMsgBox()
void gameLobbyDialogImpl::showInvitationDialog(unsigned gameId, unsigned playerIdFrom) void gameLobbyDialogImpl::showInvitationDialog(unsigned gameId, unsigned playerIdFrom)
{ {
if(!inviteDialogIsCurrentlyShown) { if(inviteDialogIsCurrentlyShown || playerIsOnIgnoreList(playerIdFrom)) {
mySession->rejectGameInvitation(gameId, DENY_GAME_INVITATION_BUSY);
}
else {
inviteDialogIsCurrentlyShown = true; inviteDialogIsCurrentlyShown = true;
@@ -1397,9 +1436,6 @@ void gameLobbyDialogImpl::showInvitationDialog(unsigned gameId, unsigned playerI
inviteDialogIsCurrentlyShown = false; inviteDialogIsCurrentlyShown = false;
} }
} }
else {
mySession->rejectGameInvitation(gameId, DENY_GAME_INVITATION_BUSY);
}
} }
@@ -1426,13 +1462,10 @@ bool gameLobbyDialogImpl::playerIsOnIgnoreList(unsigned playerId) {
list<std::string>::iterator it1; list<std::string>::iterator it1;
for(it1= playerIgnoreList.begin(); it1 != playerIgnoreList.end(); it1++) { for(it1= playerIgnoreList.begin(); it1 != playerIgnoreList.end(); it1++) {
QString tmpString = QString::fromUtf8(it1->c_str()); if(QString::fromUtf8(mySession->getClientPlayerInfo(playerId).playerName.c_str()) == QString::fromUtf8(it1->c_str())) {
if(QString("%1").arg(playerId) == tmpString.split(",").at(0)) {
return true; return true;
} }
} }
return false; return false;
} }
@@ -1445,12 +1478,16 @@ void gameLobbyDialogImpl::putPlayerOnIgnoreList() {
if(!playerIsOnIgnoreList(playerId)) { if(!playerIsOnIgnoreList(playerId)) {
list<std::string> playerIgnoreList = myConfig->readConfigStringList("PlayerIgnoreList"); myMessageDialogImpl dialog(myConfig, this);
playerIgnoreList.push_back(QString("%1,%2").arg(playerId).arg(QString::fromUtf8(mySession->getClientPlayerInfo(playerId).playerName.c_str())).toUtf8().constData()); if(dialog.exec(4, tr("You will no longer recieve chat messages or game invitations from this user.<br>Do you really want to put player <b>%1</b> on ignore list?").arg(QString::fromUtf8(mySession->getClientPlayerInfo(playerId).playerName.c_str())), tr("PokerTH - Question"), QPixmap(":/gfx/im-ban-user_64.png"), QDialogButtonBox::Yes|QDialogButtonBox::No, false ) == QDialog::Accepted) {
myConfig->writeConfigStringList("PlayerIgnoreList", playerIgnoreList);
myConfig->writeBuffer();
myChat->refreshIgnoreList(); list<std::string> playerIgnoreList = myConfig->readConfigStringList("PlayerIgnoreList");
playerIgnoreList.push_back(QString("%1").arg(QString::fromUtf8(mySession->getClientPlayerInfo(playerId).playerName.c_str())).toUtf8().constData());
myConfig->writeConfigStringList("PlayerIgnoreList", playerIgnoreList);
myConfig->writeBuffer();
myChat->refreshIgnoreList();
}
} }
} }
} }
@@ -55,7 +55,7 @@ public slots:
void createGame(); void createGame();
void joinGame(); void joinGame();
void joinAnyGame(); void joinAnyGame();
void gameSelected(const QModelIndex &, bool invitedRefreshHack = false); void gameSelected(const QModelIndex &);
void updateGameItem(QList <QStandardItem*>, unsigned gameId); void updateGameItem(QList <QStandardItem*>, unsigned gameId);
void addGame(unsigned gameId); void addGame(unsigned gameId);
void updateGameMode(unsigned gameId, int newMode); void updateGameMode(unsigned gameId, int newMode);
@@ -91,7 +91,7 @@ public slots:
void clearDialog(); void clearDialog();
void keyPressEvent(QKeyEvent * keyEvent); void keyPressEvent(QKeyEvent * keyEvent);
bool event(QEvent * event); bool event(QEvent * event);
void hideShowGameDescription(bool show); void showGameDescription(bool show);
void showWaitStartGameMsgBox(); void showWaitStartGameMsgBox();
void joinAnyGameButtonRefresh(); void joinAnyGameButtonRefresh();
void reject(); void reject();
@@ -120,7 +120,6 @@ private:
createInternetGameDialogImpl *myCreateInternetGameDialog; createInternetGameDialogImpl *myCreateInternetGameDialog;
QString currentGameName; QString currentGameName;
unsigned myPlayerId; unsigned myPlayerId;
unsigned myCurrentGameId;
bool isGameAdministrator; bool isGameAdministrator;
bool inGame; bool inGame;
bool guestMode; bool guestMode;
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+1
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@@ -45,6 +45,7 @@
<file>system_help_64.png</file> <file>system_help_64.png</file>
<file>list_add_user_64.png</file> <file>list_add_user_64.png</file>
<file>im-ban-user.png</file> <file>im-ban-user.png</file>
<file>im-ban-user_64.png</file>
</qresource> </qresource>
<qresource prefix="/cflags"> <qresource prefix="/cflags">
<file>cflags/ad.png</file> <file>cflags/ad.png</file>
+1 -14
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@@ -1805,21 +1805,8 @@ p, li { white-space: pre-wrap; }
</column> </column>
</widget> </widget>
</item> </item>
<item row="0" column="1" rowspan="2">
<spacer name="horizontalSpacer_9">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>256</width>
<height>218</height>
</size>
</property>
</spacer>
</item>
<item row="1" column="0"> <item row="1" column="0">
<widget class="QPushButton" name="pushButton"> <widget class="QPushButton" name="pushButton_internetGameRemoveIgnoredPlayer">
<property name="text"> <property name="text">
<string>Remove Player</string> <string>Remove Player</string>
</property> </property>
@@ -116,6 +116,8 @@ settingsDialogImpl::settingsDialogImpl(QWidget *parent, ConfigFile *c, selectAva
connect( listWidget_cardDeckStyles, SIGNAL( currentItemChanged(QListWidgetItem*, QListWidgetItem*) ), this, SLOT ( showCurrentCardDeckStylePreview() )); connect( listWidget_cardDeckStyles, SIGNAL( currentItemChanged(QListWidgetItem*, QListWidgetItem*) ), this, SLOT ( showCurrentCardDeckStylePreview() ));
connect( pushButton_addCardDeckStyle, SIGNAL( clicked() ), this, SLOT( addCardDeckStyle()) ); connect( pushButton_addCardDeckStyle, SIGNAL( clicked() ), this, SLOT( addCardDeckStyle()) );
connect( pushButton_removeCardDeckStyle, SIGNAL( clicked() ), this, SLOT( removeCardDeckStyle()) ); connect( pushButton_removeCardDeckStyle, SIGNAL( clicked() ), this, SLOT( removeCardDeckStyle()) );
connect( pushButton_internetGameRemoveIgnoredPlayer, SIGNAL( clicked()), this, SLOT( removePlayerFromIgnoredPlayersList()));
} }
void settingsDialogImpl::exec() { void settingsDialogImpl::exec() {
@@ -215,8 +217,7 @@ void settingsDialogImpl::exec() {
std::list<std::string>::iterator it5; std::list<std::string>::iterator it5;
for(it5= playerIgnoreList.begin(); it5 != playerIgnoreList.end(); it5++) { for(it5= playerIgnoreList.begin(); it5 != playerIgnoreList.end(); it5++) {
QTreeWidgetItem *item = new QTreeWidgetItem(treeWidget_internetGameIgnoredPlayers); QTreeWidgetItem *item = new QTreeWidgetItem(treeWidget_internetGameIgnoredPlayers);
item->setText(0, QString::fromUtf8(it5->c_str()).split(",").at(1) ); item->setText(0, QString::fromUtf8(it5->c_str()));
item->setData(0, Qt::UserRole, QString::fromUtf8(it5->c_str()).split(",").at(0) );
} }
//Interface //Interface
@@ -543,7 +544,7 @@ void settingsDialogImpl::isAccepted() {
int k; int k;
std::list<std::string> playerIgnoreList; std::list<std::string> playerIgnoreList;
for(k=0; k<treeWidget_internetGameIgnoredPlayers->topLevelItemCount(); k++) { for(k=0; k<treeWidget_internetGameIgnoredPlayers->topLevelItemCount(); k++) {
playerIgnoreList.push_back(QString("%1,%2").arg(treeWidget_internetGameIgnoredPlayers->topLevelItem(k)->data(0,Qt::UserRole).toUInt()).arg(treeWidget_internetGameIgnoredPlayers->topLevelItem(k)->text(0)).toUtf8().constData()); playerIgnoreList.push_back(QString("%1").arg(treeWidget_internetGameIgnoredPlayers->topLevelItem(k)->text(0)).toUtf8().constData());
} }
myConfig->writeConfigStringList("PlayerIgnoreList", playerIgnoreList); myConfig->writeConfigStringList("PlayerIgnoreList", playerIgnoreList);
@@ -1141,3 +1142,10 @@ void settingsDialogImpl::removeCardDeckStyle()
listWidget_cardDeckStyles->takeItem(listWidget_cardDeckStyles->currentRow()); listWidget_cardDeckStyles->takeItem(listWidget_cardDeckStyles->currentRow());
} }
} }
void settingsDialogImpl::removePlayerFromIgnoredPlayersList()
{
if(treeWidget_internetGameIgnoredPlayers->selectedItems().count()) {
treeWidget_internetGameIgnoredPlayers->takeTopLevelItem(treeWidget_internetGameIgnoredPlayers->currentIndex().row());
}
}
@@ -90,6 +90,7 @@ public slots:
void showCurrentCardDeckStylePreview(); void showCurrentCardDeckStylePreview();
void addCardDeckStyle(); void addCardDeckStyle();
void removeCardDeckStyle(); void removeCardDeckStyle();
void removePlayerFromIgnoredPlayersList();
private: private:
@@ -150,7 +150,6 @@ startWindowImpl::startWindowImpl(ConfigFile *c)
connect(this, SIGNAL(signalNetClientShowTimeoutDialog(int, unsigned)), this, SLOT(showTimeoutDialog(int, unsigned))); connect(this, SIGNAL(signalNetClientShowTimeoutDialog(int, unsigned)), this, SLOT(showTimeoutDialog(int, unsigned)));
connect(this, SIGNAL(signalLobbyPlayerJoined(unsigned, QString)), myGameLobbyDialog, SLOT(playerJoinedLobby(unsigned, QString))); connect(this, SIGNAL(signalLobbyPlayerJoined(unsigned, QString)), myGameLobbyDialog, SLOT(playerJoinedLobby(unsigned, QString)));
// connect(this, SIGNAL(signalLobbyPlayerKicked(QString, QString, QString)), myGameLobbyDialog, SLOT(playerKicked(QString, QString, QString)));
connect(this, SIGNAL(signalLobbyPlayerLeft(unsigned)), myGameLobbyDialog, SLOT(playerLeftLobby(unsigned))); connect(this, SIGNAL(signalLobbyPlayerLeft(unsigned)), myGameLobbyDialog, SLOT(playerLeftLobby(unsigned)));