bugfix: wrong hand name (#97)

This commit is contained in:
floty
2012-01-24 18:03:36 +00:00
parent aa230ec17b
commit 2ed4410da6
+9 -9
View File
@@ -829,8 +829,8 @@ std::string CardsValue::determineHandName(int myCardsValueInt, PlayerList active
it = sameHandCardsValueInt.erase(it);
}
}
++cardStringIt_c;
if(different) {
++cardStringIt_c;
handName += ", second card " + *cardStringIt_c;
}
// 2.there are still same hands
@@ -847,8 +847,8 @@ std::string CardsValue::determineHandName(int myCardsValueInt, PlayerList active
it = sameHandCardsValueInt.erase(it);
}
}
++cardStringIt_c;
if(different) {
++cardStringIt_c;
handName += ", third card " + *cardStringIt_c;
}
// 3.there are still same hands
@@ -865,8 +865,8 @@ std::string CardsValue::determineHandName(int myCardsValueInt, PlayerList active
it = sameHandCardsValueInt.erase(it);
}
}
++cardStringIt_c;
if(different) {
++cardStringIt_c;
handName += ", fourth card " + *cardStringIt_c;
}
// 4.there are still same hands
@@ -928,8 +928,8 @@ std::string CardsValue::determineHandName(int myCardsValueInt, PlayerList active
it = sameHandCardsValueInt.erase(it);
}
}
++cardStringIt_c;
if(different) {
++cardStringIt_c;
handName += ", fourth card " + *cardStringIt_c;
}
// 2.there are still same hands
@@ -1015,8 +1015,8 @@ std::string CardsValue::determineHandName(int myCardsValueInt, PlayerList active
it = sameHandCardsValueInt.erase(it);
}
}
++cardStringIt_c;
if(different) {
++cardStringIt_c;
handName += ", third card " + *cardStringIt_c;
}
// 2.there are still same hands
@@ -1033,8 +1033,8 @@ std::string CardsValue::determineHandName(int myCardsValueInt, PlayerList active
it = sameHandCardsValueInt.erase(it);
}
}
++cardStringIt_c;
if(different) {
++cardStringIt_c;
handName += ", fourth card " + *cardStringIt_c;
}
// 3.there are still same hands
@@ -1086,8 +1086,8 @@ std::string CardsValue::determineHandName(int myCardsValueInt, PlayerList active
it = sameHandCardsValueInt.erase(it);
}
}
++cardStringIt_c;
if(different) {
++cardStringIt_c;
handName += ", second card " + *cardStringIt_c;
}
// 2.there are still same hands
@@ -1104,8 +1104,8 @@ std::string CardsValue::determineHandName(int myCardsValueInt, PlayerList active
it = sameHandCardsValueInt.erase(it);
}
}
++cardStringIt_c;
if(different) {
++cardStringIt_c;
handName += ", third card " + *cardStringIt_c;
}
// 3.there are still same hands
@@ -1122,8 +1122,8 @@ std::string CardsValue::determineHandName(int myCardsValueInt, PlayerList active
it = sameHandCardsValueInt.erase(it);
}
}
++cardStringIt_c;
if(different) {
++cardStringIt_c;
handName += ", fourth card " + *cardStringIt_c;
}
// 4.there are still same hands