BeRo refactoring
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@@ -25,7 +25,7 @@
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using namespace std;
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LocalBeRoRiver::LocalBeRoRiver(HandInterface* bR, int id, int qP, int dP, int sB) : LocalBeRo(), myHand(bR), myID(id), actualQuantityPlayers(qP), dealerPosition(dP), smallBlindPosition(0), smallBlind(sB), highestSet(0), firstRiverRun(1), firstRiverRound(1), firstHeadsUpRiverRound(1), playersTurn(dP), highestCardsValue(0), logBoardCardsDone(0)
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LocalBeRoRiver::LocalBeRoRiver(HandInterface* hi, int id, int qP, int dP, int sB) : LocalBeRo(hi, id, qP, dP, sB), myHand(hi), myID(id), actualQuantityPlayers(qP), dealerPosition(dP), smallBlindPosition(0), smallBlind(sB), highestSet(0), firstRiverRun(1), firstRiverRound(1), firstHeadsUpRiverRound(1), playersTurn(dP), highestCardsValue(0), logBoardCardsDone(0)
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{
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