BeRo refactoring
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@@ -64,6 +64,7 @@ void ServerGuiWrapper::refreshGameLabels(GameState state) const {}
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void ServerGuiWrapper::waitForGuiUpdateDone() const {}
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void ServerGuiWrapper::dealBeRoCards(int myBeRoID) {}
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void ServerGuiWrapper::dealHoleCards() {}
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void ServerGuiWrapper::dealFlopCards() {}
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void ServerGuiWrapper::dealTurnCard() {}
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@@ -48,6 +48,7 @@ public:
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void waitForGuiUpdateDone() const;
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void dealBeRoCards(int);
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void dealHoleCards();
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void dealFlopCards();
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void dealTurnCard();
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