first modifcations for new local game; enabling: uncomment define NEW_LOCAL_GAME in game_defs.h
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+4
-1
@@ -46,6 +46,8 @@
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#define SQLITE_LOG_VERSION 1
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//#define NEW_LOCAL_GAME
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#define RANKING_GAME_START_CASH 10000
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#define RANKING_GAME_NUMBER_OF_PLAYERS 10
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#define RANKING_GAME_START_SBLIND 50
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@@ -54,7 +56,8 @@
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enum ServerMode {
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SERVER_MODE_LAN,
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SERVER_MODE_INTERNET_NOAUTH,
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SERVER_MODE_INTERNET_AUTH
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SERVER_MODE_INTERNET_AUTH,
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SERVER_MODE_LAN_LOCAL
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};
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enum ServerTransportProtocol {
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