first modifcations for new local game; enabling: uncomment define NEW_LOCAL_GAME in game_defs.h

This commit is contained in:
floty
2014-07-11 18:15:40 +02:00
parent cf60947efc
commit 304eac07a3
9 changed files with 233 additions and 12 deletions
+1 -1
View File
@@ -1138,7 +1138,7 @@ bool
ServerGame::CheckSettings(const GameData &data, const string &password, ServerMode mode)
{
bool retVal = true;
if (mode != SERVER_MODE_LAN) {
if (mode != SERVER_MODE_LAN && mode != SERVER_MODE_LAN_LOCAL) {
if (data.playerActionTimeoutSec < 5) {
retVal = false;
}