Keep lobby open in the background during internet games. Show the lobby after the game finished. Re-open the game. Start and stop irc thread together with the client thread.
This commit is contained in:
@@ -59,6 +59,7 @@ public:
|
||||
void NotifyPlayerJoinedGame(unsigned gameId, unsigned playerId);
|
||||
void NotifyPlayerLeftGame(unsigned gameId, unsigned playerId);
|
||||
void NotifyStartingGame(unsigned gameId);
|
||||
void NotifyReopeningGame(unsigned gameId);
|
||||
|
||||
void HandleGameRetrievePlayerInfo(SessionWrapper session, const NetPacketRetrievePlayerInfo &tmpPacket);
|
||||
void HandleGameRetrieveAvatar(SessionWrapper session, const NetPacketRetrieveAvatar &tmpPacket);
|
||||
|
||||
Reference in New Issue
Block a user