cleaned timer in mainwindow.cpp
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@@ -50,17 +50,6 @@ public:
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void setLog(Log*);
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int getMaxQuantityPlayers() const { return maxQuantityPlayers; }
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// int getGameSpeed() const { return gameSpeed; }
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// int getPreflopNextPlayerSpeed() const { return preflopNextPlayerSpeed; }
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// int getNextPlayerSpeed1() const { return nextPlayerSpeed1; }
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// int getNextPlayerSpeed2() const { return nextPlayerSpeed2; }
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// int getNextPlayerSpeed3() const { return nextPlayerSpeed3; }
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//refresh-Funktionen
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void refreshSet();
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@@ -151,20 +140,16 @@ public slots:
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void startNewHand();
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void lockTimer();
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void unlockTimer();
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void stopTimer();
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void nextRoundCleanGui();
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void userWidgetsBackgroudColor();
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void timerBlockerFalse();
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void breakButtonClicked();
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void keyPressEvent ( QKeyEvent * event );
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void switchToolBox();
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// void processOneThing();
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private:
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@@ -234,20 +219,8 @@ private:
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int nextPlayerSpeed3;
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int preflopNextPlayerSpeed;
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int nextOpponentSpeed;
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/*
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int *gameSpeed;
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int *dealCardsSpeed;
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int *postRiverRunAnimationSpeed;
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int *winnerBlinkSpeed;
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int *newRoundSpeed;
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int *nextPlayerSpeed1;
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int *nextPlayerSpeed2;
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int *nextPlayerSpeed3;
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int *preflopNextPlayerSpeed;
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int *nextOpponentSpeed; */
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bool firstCallNewGame;
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bool newRoundTimerBlock;
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bool debugMode;
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bool breakAfterActualHand;
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