delete no longer required "playersTurn"
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@@ -38,11 +38,8 @@ public:
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int getHighestCardsValue() const;
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void setHighestCardsValue(int theValue);
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void setLastActionPlayer ( unsigned theValue );
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unsigned getLastActionPlayer() const;
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void setPlayersTurn(int theValue);
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int getPlayersTurn() const;
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void setLastActionPlayer ( unsigned theValue );
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unsigned getLastActionPlayer() const;
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void setSmallBlindPositionId(unsigned theValue);
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unsigned getSmallBlindPositionId() const;
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@@ -97,7 +94,6 @@ private:
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int highestCardsValue;
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int playersTurn; // TODO -> delete
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PlayerListIterator currentPlayersTurnIt; // iterator for runningPlayerList
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PlayerListIterator lastPlayersTurnIt; // iterator for runningPlayerList
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