Audio on/off changes, android gui fixes, android crash bugfix (1st step in internetlogindialog)
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@@ -42,7 +42,6 @@
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#include "cardsvalue.h"
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#include "configfile.h"
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#include "sdlplayer.h"
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#include "soundevents.h"
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#include "gametablestylereader.h"
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#include "carddeckstylereader.h"
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@@ -690,7 +689,6 @@ void gameTableImpl::applySettings(settingsDialogImpl* mySettingsDialog)
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//apply game table style
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myGameTableStyle->readStyleFile(QString::fromUtf8(myConfig->readConfigString("CurrentGameTableStyle").c_str()));
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#ifdef GUI_800x480
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//cardschancemonitor show/hide
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if (!myConfig->readConfigInt("ShowCardsChanceMonitor")) {
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@@ -838,6 +836,8 @@ void gameTableImpl::applySettings(settingsDialogImpl* mySettingsDialog)
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refreshGroupbox();
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provideMyActions();
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}
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mySoundEventHandler->reInitSoundEngine();
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}
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void gameTableImpl::initGui(int speed)
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