Adding support for custom delay between hands in protocol.

This commit is contained in:
lotodore
2009-10-24 21:49:11 +00:00
parent 857cbf357e
commit 31c7b789a8
56 changed files with 276 additions and 195 deletions
@@ -391,6 +391,7 @@ void startWindowImpl::callCreateNetworkGameDialog() {
}
gameData.guiSpeed = myConfig->readConfigInt("GameSpeed");
gameData.delayBetweenHandsSec = myCreateNetworkGameDialog->spinBox_netDelayBetweenHands->value();
gameData.playerActionTimeoutSec = myCreateNetworkGameDialog->spinBox_netTimeOutPlayerAction->value();
myGameLobbyDialog->setSession(getSession());