Adding support for custom delay between hands in protocol.
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Vendored
+1
@@ -58,6 +58,7 @@ typedef struct NetGameInfo {
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} raiseIntervalMode;
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long endRaiseMode;
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long proposedGuiSpeed;
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long delayBetweenHands;
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long playerActionTimeout;
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long firstSmallBlind;
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long endRaiseSmallBlindValue;
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