Removing old native socket stuff which is now unused (replaced by asio calls).
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@@ -53,7 +53,6 @@ public:
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void SetSessionPlayerData(SessionId session, boost::shared_ptr<PlayerData> playerData);
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void RemoveSession(SessionId session);
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SessionWrapper Select(unsigned timeoutMsec);
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SessionWrapper GetSessionById(SessionId id) const;
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SessionWrapper GetSessionByPlayerName(const std::string playerName) const;
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SessionWrapper GetSessionByUniquePlayerId(unsigned uniqueId) const;
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