Use boost::random for random number generation.

This commit is contained in:
lotodore
2011-10-11 15:15:22 +00:00
parent 0d9bf08934
commit 32843b2100
9 changed files with 72 additions and 42 deletions
+1 -1
View File
@@ -285,7 +285,7 @@ void startWindowImpl::startNewLocalGame(newGameDialogImpl *v)
StartData startData;
int tmpDealerPos = 0;
startData.numberOfPlayers = gameData.maxNumberOfPlayers;
Tools::getRandNumber(0, startData.numberOfPlayers-1, 1, &tmpDealerPos, 0);
Tools::GetRand(0, startData.numberOfPlayers-1, 1, &tmpDealerPos);
//if(DEBUG_MODE) {
// tmpDealerPos = 4;
//}