bugfix: inactive player with 0$ all in (II)
This commit is contained in:
@@ -24,8 +24,6 @@ LocalBeRo::LocalBeRo(HandInterface* hi, int id, int qP, int dP, int sB, GameStat
|
|||||||
if (myHand->getPlayerArray()[i]->getMyButton() == 2) smallBlindPosition = i;
|
if (myHand->getPlayerArray()[i]->getMyButton() == 2) smallBlindPosition = i;
|
||||||
}
|
}
|
||||||
|
|
||||||
cout << smallBlindPosition << endl;
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user