macosx lobby fix
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@@ -40,10 +40,10 @@ gameLobbyDialogImpl::gameLobbyDialogImpl(QWidget *parent, ConfigFile *c)
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waitStartGameMsgBoxTimer = new QTimer(this);
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waitStartGameMsgBoxTimer = new QTimer(this);
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waitStartGameMsgBoxTimer->setSingleShot(TRUE);
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waitStartGameMsgBoxTimer->setSingleShot(TRUE);
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// treeWidget_GameList->setGameListBackgroundImage(myAppDataPath +"gfx/gui/misc/background_gamelist.png");
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#ifndef __APPLE__
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treeWidget_GameList->setStyleSheet("QTreeWidget {background-color: white; background-image: url("+myAppDataPath +"gfx/gui/misc/background_gamelist.png); background-attachment: fixed; background-position: top center ; background-repeat: no-repeat;}");
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treeWidget_GameList->setStyleSheet("QTreeWidget {background-color: white; background-image: url("+myAppDataPath +"gfx/gui/misc/background_gamelist.png); background-attachment: fixed; background-position: top center ; background-repeat: no-repeat;}");
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treeWidget_GameList->setAutoFillBackground(TRUE);
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treeWidget_GameList->setAutoFillBackground(TRUE);
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#endif
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connect( pushButton_CreateGame, SIGNAL( clicked() ), this, SLOT( createGame() ) );
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connect( pushButton_CreateGame, SIGNAL( clicked() ), this, SLOT( createGame() ) );
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connect( pushButton_JoinGame, SIGNAL( clicked() ), this, SLOT( joinGame() ) );
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connect( pushButton_JoinGame, SIGNAL( clicked() ), this, SLOT( joinGame() ) );
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