sqlite-logging at the end of hand/game possible; moving winner/sitOut-logging from gui to engine
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@@ -92,8 +92,38 @@ void LocalBeRoPostRiver::postRiverRun()
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getMyHand()->getLog()->logHoleCardsHandName(5,getMyHand()->getActivePlayerList());
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}
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// logging winner if game is over
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// wenn nur noch ein Spieler aktive "neues Spiel"-Dialog anzeigen
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// logging winner of the hand
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for(it_c=getMyHand()->getActivePlayerList()->begin(); it_c!=getMyHand()->getActivePlayerList()->end(); ++it_c) {
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if((*it_c)->getMyAction() != PLAYER_ACTION_FOLD && (*it_c)->getMyCardsValueInt() == highestCardsValue) {
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getMyHand()->getLog()->logPlayerAction(5,(*it_c)->getMyID()+1,LOG_ACTION_WIN,(*it_c)->getLastMoneyWon());
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}
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}
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// log side pot winners
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list<unsigned> winners = getMyHand()->getBoard()->getWinners();
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list<unsigned>::iterator it_int;
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for(it_c=getMyHand()->getActivePlayerList()->begin(); it_c!=getMyHand()->getActivePlayerList()->end(); ++it_c) {
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if((*it_c)->getMyAction() != PLAYER_ACTION_FOLD && (*it_c)->getMyCardsValueInt() != highestCardsValue ) {
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for(it_int = winners.begin(); it_int != winners.end(); ++it_int) {
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if((*it_int) == (*it_c)->getMyUniqueID()) {
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getMyHand()->getLog()->logPlayerAction(5,(*it_c)->getMyID()+1,LOG_ACTION_WIN_SIDE_POT,(*it_c)->getLastMoneyWon());
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}
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}
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}
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}
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// log player sits out
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for(it_c=getMyHand()->getActivePlayerList()->begin(); it_c!=getMyHand()->getActivePlayerList()->end(); ++it_c) {
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if((*it_c)->getMyCash() == 0) {
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getMyHand()->getLog()->logPlayerAction(5, (*it_c)->getMyID()+1, LOG_ACTION_SIT_OUT);
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}
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}
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// for log after every hand
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getMyHand()->getLog()->logAfterHand();
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// log winner of the game if only one player is left
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int playersPositiveCashCounter = 0;
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for (it_c=getMyHand()->getActivePlayerList()->begin(); it_c!=getMyHand()->getActivePlayerList()->end(); ++it_c) {
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if ((*it_c)->getMyCash() > 0) playersPositiveCashCounter++;
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@@ -104,6 +134,8 @@ void LocalBeRoPostRiver::postRiverRun()
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getMyHand()->getLog()->logPlayerAction(5,(*it_c)->getMyID()+1,LOG_ACTION_WIN_GAME);
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}
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}
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// for log after every game
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getMyHand()->getLog()->logAfterGame();
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}
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//starte die Animaionsreihe
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+36
-14
@@ -122,7 +122,7 @@ Log::Log(ConfigFile *c) : mySqliteLogDb(0), myConfig(c), curGameID(0), curHandID
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sql += ",Amount INTEGER";
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sql += ");";
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exec_transaction(&sql);
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exec_transaction();
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}
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}
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}
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@@ -136,7 +136,8 @@ Log::~Log()
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}
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}
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void Log::logNewGameMsg(int gameID, int startCash, int startSmallBlind, unsigned dealerPosition, PlayerList seatsList)
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void
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Log::logNewGameMsg(int gameID, int startCash, int startSmallBlind, unsigned dealerPosition, PlayerList seatsList)
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{
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curGameID = gameID;
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@@ -173,13 +174,16 @@ void Log::logNewGameMsg(int gameID, int startCash, int startSmallBlind, unsigned
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}
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}
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sql += ");";
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exec_transaction(&sql);
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if(myConfig->readConfigInt("LogInterval") == 0) {
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exec_transaction();
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}
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}
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}
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}
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}
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void Log::logNewHandMsg(int handID, unsigned dealerPosition, int smallBlind, unsigned smallBlindPosition, int bigBlind, unsigned bigBlindPosition, PlayerList seatsList)
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void
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Log::logNewHandMsg(int handID, unsigned dealerPosition, int smallBlind, unsigned smallBlindPosition, int bigBlind, unsigned bigBlindPosition, PlayerList seatsList)
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{
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curHandID = handID;
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@@ -224,7 +228,7 @@ void Log::logNewHandMsg(int handID, unsigned dealerPosition, int smallBlind, uns
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}
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sql += ");";
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if(myConfig->readConfigInt("LogInterval") == 0) {
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exec_transaction(&sql);
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exec_transaction();
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}
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// !! TODO !! Hack, weil Button-Regel noch falsch und dealerPosition noch teilweise falsche ID enthält (HeadsUp: dealerPosition=bigBlindPosition <-- falsch)
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@@ -251,7 +255,8 @@ void Log::logNewHandMsg(int handID, unsigned dealerPosition, int smallBlind, uns
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}
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}
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void Log::logPlayerAction(int bero, int seat, PlayerActionLog action, int amount)
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void
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Log::logPlayerAction(int bero, int seat, PlayerActionLog action, int amount)
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{
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if(SQLITE_LOG) {
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@@ -327,14 +332,15 @@ void Log::logPlayerAction(int bero, int seat, PlayerActionLog action, int amount
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}
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sql += ");";
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if(myConfig->readConfigInt("LogInterval") == 0) {
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exec_transaction(&sql);
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exec_transaction();
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}
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}
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}
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}
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}
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void Log::logBoardCards(int bero, int boardCards[5])
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void
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Log::logBoardCards(int bero, int boardCards[5])
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{
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if(SQLITE_LOG) {
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@@ -370,14 +376,15 @@ void Log::logBoardCards(int bero, int boardCards[5])
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sql += "HandID=" + boost::lexical_cast<string>(curHandID);
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sql += ";";
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if(myConfig->readConfigInt("LogInterval") == 0) {
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exec_transaction(&sql);
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exec_transaction();
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}
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}
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}
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}
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}
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void Log::logHoleCardsHandName(int bero, PlayerList activePlayerList)
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void
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Log::logHoleCardsHandName(int bero, PlayerList activePlayerList)
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{
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if(SQLITE_LOG) {
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@@ -410,7 +417,7 @@ void Log::logHoleCardsHandName(int bero, PlayerList activePlayerList)
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sql += "HandID=" + boost::lexical_cast<string>(curHandID);
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sql += ";";
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if(myConfig->readConfigInt("LogInterval") == 0) {
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exec_transaction(&sql);
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exec_transaction();
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}
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if(!logHoleCardsDone) {
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@@ -427,12 +434,27 @@ void Log::logHoleCardsHandName(int bero, PlayerList activePlayerList)
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}
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}
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void Log::exec_transaction(string *sql)
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void
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Log::logAfterHand() {
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if(myConfig->readConfigInt("LogInterval") == 1) {
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exec_transaction();
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}
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}
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void
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Log::logAfterGame() {
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if(myConfig->readConfigInt("LogInterval") == 2) {
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exec_transaction();
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}
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}
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void
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Log::exec_transaction()
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{
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char *errmsg = NULL;
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string sql_transaction = "BEGIN;" + *sql + "COMMIT;";
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*sql = "";
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string sql_transaction = "BEGIN;" + sql + "COMMIT;";
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sql = "";
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if(sqlite3_exec(mySqliteLogDb, sql_transaction.data(), 0, 0, &errmsg) != SQLITE_OK) {
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cout << "Error in statement: " << sql_transaction.data() << "[" << errmsg << "]." << endl;
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+3
-1
@@ -39,7 +39,9 @@ public:
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void logPlayerAction(int bero, int seat, PlayerActionLog action, int amount = 0);
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void logBoardCards(int bero, int boardCards[5]);
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void logHoleCardsHandName(int bero, PlayerList activePlayerList);
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void exec_transaction(std::string *sql);
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void logAfterHand();
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void logAfterGame();
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void exec_transaction();
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// void closeLogDbAtExit();
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