sqlite-logging at the end of hand/game possible; moving winner/sitOut-logging from gui to engine
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+3
-1
@@ -39,7 +39,9 @@ public:
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void logPlayerAction(int bero, int seat, PlayerActionLog action, int amount = 0);
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void logBoardCards(int bero, int boardCards[5]);
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void logHoleCardsHandName(int bero, PlayerList activePlayerList);
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void exec_transaction(std::string *sql);
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void logAfterHand();
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void logAfterGame();
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void exec_transaction();
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// void closeLogDbAtExit();
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