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@@ -28,20 +28,13 @@
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#include "turninterface.h"
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#include "riverinterface.h"
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// class HandInterface;
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// class BoardInterface;
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// class PlayerInterface;
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// class PreflopInterface;
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// class FlopInterface;
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// class TurnInterface;
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// class RiverInterface;
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class EngineFactory{
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public:
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virtual ~EngineFactory();
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virtual HandInterface* createHand(GuiInterface *g, BoardInterface *b, PlayerInterface **p, int id, int qP, int dP, int sB,int sC) =0;
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virtual HandInterface* createHand(EngineFactory *f, GuiInterface *g, BoardInterface *b, PlayerInterface **p, int id, int qP, int dP, int sB,int sC) =0;
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virtual BoardInterface* createBoard() =0;
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virtual PlayerInterface* createPlayer(BoardInterface *b, int id, int sC, bool aS, int mB) =0;
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virtual PreflopInterface* createPreflop(HandInterface* hi, int id, int qP, int dP, int sB) =0;
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