astyle, optimizations and test removed
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@@ -1171,8 +1171,8 @@ ServerGame::AddPlayerToNumJoinsPerPlayer(const std::string &playerName)
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NumJoinsPerPlayerMap::iterator pos = m_numJoinsPerPlayer.find(playerName);
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if (pos != m_numJoinsPerPlayer.end())
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{
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pos->second++;
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} else{
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pos->second++;
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} else {
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m_numJoinsPerPlayer[playerName] = 1;
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}
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}
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