Adding missing files for websocket implementation.
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/*****************************************************************************
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* PokerTH - The open source texas holdem engine *
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* Copyright (C) 2006-2013 Felix Hammer, Florian Thauer, Lothar May *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU Affero General Public License as *
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* published by the Free Software Foundation, either version 3 of the *
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* License, or (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Affero General Public License for more details. *
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* *
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* You should have received a copy of the GNU Affero General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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* *
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* *
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* Additional permission under GNU AGPL version 3 section 7 *
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* *
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* If you modify this program, or any covered work, by linking or *
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* combining it with the OpenSSL project's OpenSSL library (or a *
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* modified version of that library), containing parts covered by the *
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* terms of the OpenSSL or SSLeay licenses, the authors of PokerTH *
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* (Felix Hammer, Florian Thauer, Lothar May) grant you additional *
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* permission to convey the resulting work. *
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* Corresponding Source for a non-source form of such a combination *
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* shall include the source code for the parts of OpenSSL used as well *
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* as that of the covered work. *
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*****************************************************************************/
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#include <net/serveracceptwebhelper.h>
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#include <net/sessiondata.h>
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#include <net/webreceivebuffer.h>
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#include <net/websocketdata.h>
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using namespace std;
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ServerAcceptWebHelper::ServerAcceptWebHelper(ServerCallback &serverCallback, boost::shared_ptr<boost::asio::io_service> ioService)
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: m_serverCallback(serverCallback), m_ioService(ioService)
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{
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m_webSocketServer.reset(new server);
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}
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void
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ServerAcceptWebHelper::Listen(unsigned serverPort, bool /*ipv6*/, const std::string &/*logDir*/, boost::shared_ptr<ServerLobbyThread> lobbyThread)
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{
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m_lobbyThread = lobbyThread;
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// Set logging settings
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#ifdef QT_NO_DEBUG
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m_webSocketServer->clear_access_channels(websocketpp::log::alevel::all);
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#else
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m_webSocketServer->set_access_channels(websocketpp::log::alevel::all);
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#endif
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m_webSocketServer->init_asio(m_ioService.get());
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m_webSocketServer->set_validate_handler(boost::bind(boost::mem_fn(&ServerAcceptWebHelper::validate), this, _1));
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m_webSocketServer->set_open_handler(boost::bind(boost::mem_fn(&ServerAcceptWebHelper::on_open), this, _1));
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m_webSocketServer->set_close_handler(boost::bind(boost::mem_fn(&ServerAcceptWebHelper::on_close), this, _1));
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m_webSocketServer->set_message_handler(boost::bind(boost::mem_fn(&ServerAcceptWebHelper::on_message), this, _1, _2));
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m_webSocketServer->listen(serverPort);
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m_webSocketServer->start_accept();
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}
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void
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ServerAcceptWebHelper::Close()
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{
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}
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bool
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ServerAcceptWebHelper::validate(websocketpp::connection_hdl hdl)
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{
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return true;
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}
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void
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ServerAcceptWebHelper::on_open(websocketpp::connection_hdl hdl)
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{
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boost::shared_ptr<WebSocketData> webData(new WebSocketData);
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webData->webSocketServer = m_webSocketServer;
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webData->webHandle = hdl;
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boost::shared_ptr<SessionData> sessionData(new SessionData(webData, m_lobbyThread->GetNextSessionId(), m_lobbyThread->GetSessionDataCallback(), *m_ioService, 0));
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m_sessionMap.insert(make_pair(hdl, sessionData));
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m_lobbyThread->AddConnection(sessionData);
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}
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void
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ServerAcceptWebHelper::on_close(websocketpp::connection_hdl hdl)
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{
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SessionMap::iterator pos = m_sessionMap.find(hdl);
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if (pos != m_sessionMap.end()) {
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boost::shared_ptr<SessionData> tmpSession = pos->second.lock();
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if (tmpSession) {
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tmpSession->Close();
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}
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m_sessionMap.erase(pos);
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}
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}
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void
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ServerAcceptWebHelper::on_message(websocketpp::connection_hdl hdl, server::message_ptr msg)
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{
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if (msg->get_opcode() == websocketpp::frame::opcode::BINARY) {
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SessionMap::iterator pos = m_sessionMap.find(hdl);
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if (pos != m_sessionMap.end()) {
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boost::shared_ptr<SessionData> tmpSession = pos->second.lock();
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if (tmpSession) {
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tmpSession->GetReceiveBuffer().HandleMessage(tmpSession, msg->get_payload());
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}
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}
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}
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}
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