bugfix refreshSpectatorsDisplay(); threadsafe now
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@@ -364,7 +364,7 @@ void GuiWrapper::SignalNetClientPlayerJoined(unsigned playerId, const string &pl
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void GuiWrapper::SignalNetClientPlayerChanged(unsigned playerId, const string &newPlayerName)
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{
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myStartWindow->signalNetClientPlayerChanged(playerId, QString::fromUtf8(newPlayerName.c_str()));
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myW->refreshSpectatorsDisplay();
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myW->signalRefreshSpectatorsDisplay();
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}
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void GuiWrapper::SignalNetClientPlayerLeft(unsigned playerId, const string &playerName, int removeReason)
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{
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