BeRo refactoring
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@@ -20,6 +20,8 @@
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#ifndef LOCALBOARD_H
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#define LOCALBOARD_H
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#include <vector>
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#include <boardinterface.h>
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class PlayerInterface;
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@@ -44,6 +46,8 @@ public:
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void collectSets() ;
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void collectPot() ;
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void distributePot();
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private:
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