Added packet type to start a "Hand". Added generic gui for the server.
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+35
-35
@@ -1,40 +1,40 @@
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/***************************************************************************
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* Copyright (C) 2006 by FThauer FHammer *
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* f.thauer@web.de *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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#ifndef GAME_DEFS_H
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#define GAME_DEFS_H
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#define MAX_NUMBER_OF_PLAYERS 7
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/***************************************************************************
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* Copyright (C) 2006 by FThauer FHammer *
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* f.thauer@web.de *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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#ifndef GAME_DEFS_H
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#define GAME_DEFS_H
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#define MAX_NUMBER_OF_PLAYERS 7
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enum GameState {
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GAME_STATE_PREFLOP = 0,
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GAME_STATE_FLOP,
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GAME_STATE_TURN,
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GAME_STATE_RIVER };
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enum PlayerAction {
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PLAYER_ACTION_NONE = 0,
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PLAYER_ACTION_FOLD,
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PLAYER_ACTION_CHECK,
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PLAYER_ACTION_CALL,
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PLAYER_ACTION_BET,
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PLAYER_ACTION_RAISE,
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PLAYER_ACTION_ALLIN };
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#endif
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enum PlayerAction {
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PLAYER_ACTION_NONE = 0,
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PLAYER_ACTION_FOLD,
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PLAYER_ACTION_CHECK,
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PLAYER_ACTION_CALL,
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PLAYER_ACTION_BET,
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PLAYER_ACTION_RAISE,
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PLAYER_ACTION_ALLIN };
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#endif
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